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Illustration of ZorkQuest: The Crystal of Doom

ZorkQuest: The Crystal of Doom

Overview

The caravan of the brave adventurers heads towards Accardi-By-The-Sea, each of them motivated in his (or her) own way. The magician Frobwit is on his way to the Convention of Enchanters and Sorcerers; the lovely Acia is travelling to visit her sickly grandmother; the merchant Gurthark simply wants to sell goods; and the scout Ryker ponders the new feeling that has entered his life: love...

ZorkQuest: The Crystal of Doom is a direct sequel to Assault on Egreth Castle. The gameplay system is identical to that of its predecessor, retaining the player's ability to either follow the narrative from a single character's point of view, or "jump" to a new character. Thus, the player is able to re-read the story and learn new things about how the characters' different paths affected each other, as well as the outcome of the entire story.

Like in the other InfoComics, the display technology uses a 3D vector format; many scenes are scaled (like zooming on a camera lens), sacrificing detailed graphic textures colors.

Publishers
Infocom
Platform
MS-DOS
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Back

ZorkQuest: The Crystal of Doom - Box - Back (North America) - 640x765
North America -  640 x 765

Box - Front

ZorkQuest: The Crystal of Doom - Box - Front (North America) - 800x965
North America -  800 x 965

Clear Logo

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400 x 175

Disc

ZorkQuest: The Crystal of Doom - Disc (North America) - 549x542
North America -  549 x 542

Screenshot - Game Title

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640 x 480

Screenshot - Gameplay

ZorkQuest: The Crystal of Doom - Screenshot - Gameplay (null) - 640x480
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ZorkQuest: The Crystal of Doom - Screenshot - Gameplay (null) - 640x480
640 x 480
ZorkQuest: The Crystal of Doom - Screenshot - Gameplay (null) - 640x480
640 x 480