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Illustration of Cyber Knight II: Chikyuu Teikoku no Yabou

Cyber Knight II: Chikyuu Teikoku no Yabou

Overview

Following the events of the first Cyber Knight in the 24th century, the crew of the Swordfish have returned to Earth after defeating the mechanical "Berzerkers" far across space. However during their time away, the Earth Federation has been taken over by the ambitious General Forrest, who seeks to wage war on the independent systems and conquer them. Recognizing the potential weapons that could be made from the Berzerker science data, Forrest impounds the Swordfish and jails it's crew. The Berzerker data is used to create "Overtech" and bring to life "Metalliforms", self-replicating war machines. The Swordfish crew manages to escape, thanks to a mysterious agent "CJ", and are recruited into the resistance against the Earth Federation. Given a new spaceship, the Galvodirge, they must travel the galaxy to different human civilizations and devise a plan to stop Earth's attack.

Cyber Knight II is an RPG with science-fiction themes. As in the first game, much of the game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Galvodirge starship. The Galvodirge can travel between stars, scanning worlds for information. If the ship is able to land on a planet, the crew can debark either on foot or using combat modules (mechs). Some areas are only accessible using modules and others (such as towns) do not allow the use of these war machines. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated enemies leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry.

Developers
Thinking Rabbit
Publishers
Tokyo Shoseki
Alternate Names
  • Cyber Knight II: Ambitions of the Terran EmpireWorldFlag of World region

Media

Box - 3D

Cyber Knight II: Chikyuu Teikoku no Yabou - Box - 3D (Japan) - 310x580
Japan -  310 x 580
Cyber Knight II: Chikyuu Teikoku no Yabou - Box - 3D (North America) - 435x375
North America -  435 x 375
Cyber Knight II: Chikyuu Teikoku no Yabou - Box - 3D (North America) - 600x325
North America -  600 x 325

Box - Back

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Japan -  1280 x 2316

Box - Front

Cyber Knight II: Chikyuu Teikoku no Yabou - Box - Front (Japan) - 1140x2048
Japan -  1140 x 2048

Cart - 3D

Cyber Knight II: Chikyuu Teikoku no Yabou - Cart - 3D (Japan) - 532x500
Japan -  532 x 500

Clear Logo

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Japan -  400 x 175
Cyber Knight II: Chikyuu Teikoku no Yabou - Clear Logo (World) - 1140x801
World -  1140 x 801

Fanart - Box - Front

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North America -  475 x 347
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North America -  1533 x 954
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500 x 646

Fanart - Cart - Back

Cyber Knight II: Chikyuu Teikoku no Yabou - Fanart - Cart - Back (North America) - 600x390
North America -  600 x 390

Fanart - Cart - Front

Cyber Knight II: Chikyuu Teikoku no Yabou - Fanart - Cart - Front (Japan) - 512x359
Japan -  512 x 359
Cyber Knight II: Chikyuu Teikoku no Yabou - Fanart - Cart - Front (North America) - 400x255
North America -  400 x 255

Screenshot - Game Title

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Japan -  256 x 224
Cyber Knight II: Chikyuu Teikoku no Yabou - Screenshot - Game Title (North America) - 256x224
North America -  256 x 224

Screenshot - Gameplay

Cyber Knight II: Chikyuu Teikoku no Yabou - Screenshot - Gameplay (Japan) - 256x223
Japan -  256 x 223
Cyber Knight II: Chikyuu Teikoku no Yabou - Screenshot - Gameplay (Japan) - 256x223
Japan -  256 x 223
Cyber Knight II: Chikyuu Teikoku no Yabou - Screenshot - Gameplay (Japan) - 256x223
Japan -  256 x 223
Cyber Knight II: Chikyuu Teikoku no Yabou - Screenshot - Gameplay (Japan) - 256x223
Japan -  256 x 223