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Illustration of 10th Frame: Pro Bowling Simulator

10th Frame: Pro Bowling Simulator

Overview

10th Frame is a ten-pin bowling simulation game created by Access Software in 1986, as a follow-up to the hugely successful Leaderboard golf game. Up to eight players could take part in open bowling or a tournament. There was a choice of 3 different difficulty levels—Kids (in which the ball always went straight), Amateur, and Professional.

The scorecard for the current player was displayed above the lane. The player could move left or right on the lane before starting the run-up by holding fire. A target cursor could also be moved, by pushing up and then moving it left or right (pressing down returned control to moving the onscreen player's position). Once the fire button was held, a power meter similar to Leaderboard's was employed. The speed of the shot was determined by how long the button was held down. A small zone at the top determined if the player made an error, exaggerating any spin. When the meter started to descend on the right, it was stopped in the hook zone to determine how much hook/spin was applied - from straight at the top of the zone, to full hook at the bottom. Play was completed after the usual ten frames and any bonus balls. The animation used a similar sprite system to Leaderboard, and the falling pin physics were handled well.

Developers
Access Software
Platform
Commodore 64
Genre
Sports
Alternate Names
  • 10th Frame
  • 10th Frame

Media

Advertisement Flyer - Front

10th Frame: Pro Bowling Simulator - Advertisement Flyer - Front (Europe) - 918x1331
Europe -  918 x 1331
10th Frame: Pro Bowling Simulator - Advertisement Flyer - Front (North America) - 1199x1594
North America -  1199 x 1594

Box - 3D

10th Frame: Pro Bowling Simulator - Box - 3D (Europe) - 464x735
Europe -  464 x 735
10th Frame: Pro Bowling Simulator - Box - 3D (Europe) - 673x659
Europe -  673 x 659
10th Frame: Pro Bowling Simulator - Box - 3D (North America) - 909x1482
North America -  909 x 1482
10th Frame: Pro Bowling Simulator - Box - 3D (North America) - 843x1247
North America -  843 x 1247

Box - Back

10th Frame: Pro Bowling Simulator - Box - Back (Europe) - 1186x1532
Europe -  1186 x 1532
10th Frame: Pro Bowling Simulator - Box - Back (North America) - 2295x3092
North America -  2295 x 3092
10th Frame: Pro Bowling Simulator - Box - Back (Europe) - 1002x1629
Europe -  1002 x 1629

Box - Front

10th Frame: Pro Bowling Simulator - Box - Front (Europe) - 1218x1537
Europe -  1218 x 1537
10th Frame: Pro Bowling Simulator - Box - Front (Europe) - 1048x1629
Europe -  1048 x 1629
10th Frame: Pro Bowling Simulator - Box - Front (North America) - 2217x2931
North America -  2217 x 2931

Box - Spine

10th Frame: Pro Bowling Simulator - Box - Spine (Europe) - 102x800
Europe -  102 x 800
10th Frame: Pro Bowling Simulator - Box - Spine (North America) - 82x800
North America -  82 x 800
10th Frame: Pro Bowling Simulator - Box - Spine (Europe) - 141x1535
Europe -  141 x 1535

Cart - Front

10th Frame: Pro Bowling Simulator - Cart - Front (Europe) - 1152x736
Europe -  1152 x 736
10th Frame: Pro Bowling Simulator - Cart - Front (Europe) - 796x506
Europe -  796 x 506

Clear Logo

10th Frame: Pro Bowling Simulator - Clear Logo (Europe) - 1600x592
Europe -  1600 x 592
10th Frame: Pro Bowling Simulator - Clear Logo (North America) - 555x243
North America -  555 x 243
10th Frame: Pro Bowling Simulator - Clear Logo (North America) - 2400x758
North America -  2400 x 758

Screenshot - Game Title

10th Frame: Pro Bowling Simulator - Screenshot - Game Title (null) - 640x400
640 x 400

Screenshot - Gameplay

10th Frame: Pro Bowling Simulator - Screenshot - Gameplay (null) - 640x400
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10th Frame: Pro Bowling Simulator - Screenshot - Gameplay (null) - 640x400
640 x 400
10th Frame: Pro Bowling Simulator - Screenshot - Gameplay (null) - 640x400
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