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Illustration of Midnight Club II

Midnight Club II

Overview

Races consist of a series of checkpoints, represented by columns of light. In some races, the order in which the checkpoints must be cleared is prescribed. In this case, a transparent, glowing arrow points to the next checkpoint. In other races the checkpoints may be cleared in any order. In that case, the arrow points to the nearest checkpoint.

In-game screenshot of Midnight Club 2.It is up to the player which route to take from one checkpoint to the next. There are no artificial barriers in the game's open world environment that force the player to stay on a specific course. Any area that is drivable or jumpable in the free-roaming cruise mode between races may be used to get to the next checkpoint.

Publishers
Rockstar Games
Genre
Racing
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Midnight Club II - Box - 3D (North America) - 567x878
North America -  567 x 878

Box - Back

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North America -  572 x 800

Box - Front

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North America -  917 x 1300
Midnight Club II - Box - Front (Germany) - 566x800
Germany -  566 x 800

Box - Spine

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North America -  164 x 2156

Clear Logo

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2220 x 577

Disc

Midnight Club II - Disc (Europe) - 800x799
Europe -  800 x 799
Midnight Club II - Disc (North America) - 1280x1280
North America -  1280 x 1280

Fanart - Background

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1920 x 1080
Midnight Club II - Fanart - Background (null) - 1366x768
1366 x 768
Midnight Club II - Fanart - Background (null) - 1920x1080
1920 x 1080
Midnight Club II - Fanart - Background (null) - 1920x1080
1920 x 1080

Screenshot - Gameplay

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