3.7

Fantasy Zone

Release Date calendar
March 20, 1986
Platform joystick
Arcade
Game Type type
Released
Max Players players
1
Overview

In the game, the player's ship is placed in a level with a number of bases to destroy. When all the bases are gone, the stage boss appears, who must be defeated in order to move on to the next stage. There are eight stages, and in all of them, except the final one, the scroll is not fixed; the player can move either left or right, though the stage loops. The final level consists of fighting again all previous bosses in succession and then facing the final one. Opa-Opa uses two different attacks: the standard weapon (initially bullets) and bombs. He can also move down to land on the ground by sprouting feet and walking around until he flies again. It is possible to upgrade Opa-Opa's weapons, bombs and flying engine to increase speed, as well as get extra lives. Before that, the player must get money by defeating enemies, bases or bosses, and access a shop by touching a marked balloon. Each time a new item is bought, they become more expensive. When the player chooses to exit or the time runs up, another screen appears, in which he or she can select what upgrades Opa-Opa can use; only one engine, weapon and bomb can be equipped at a time. Some of the new weapons have a time limit that starts as soon as the shop is left. Some of the bombs can be used at any moment, but they are limited. On the other hand, the engines are permanent, though some of these actually makes Opa-Opa hard to control, as he moves too fast. The powerups can also be reassigned by reentering the shop or touch a balloon with the word "Select" written on it. If the player loses a life, all of the upgrades are lost.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Shooter
Developers
Sega Enterprises
Publishers
Sega Enterprises
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