3.7

Dragon Ball Z: Buyuu Retsuden

Release Date calendar
April 1, 1994
Platform joystick
Sega Genesis
Game Type type
Released
Max Players players
2
Overview

Dragon Ball Z: Buyuu Retsuden is a fighting game that maintains the dual screen mode previously seen in Dragon Ball Z: Super Butōden series on SNES, which allowed you to be far from the opponent yet still be able to see him by having the screen split between the two characters. This is important to note, as the most damaging attack of the game could be just executed from far away of your opponent, the energy fireball projectiles. These special attacks also need that you have your KI bar (which unlike energy one, is rechargeable) to a considerable level and the only way to block them is by means of a long button combination. The constitution of the characters is based strictly on the Freezer and Cell sagas (Son Goku SSJ, Son Gohan SSJ2, Piccolo, Vegeta SSJ, Future Trunks SSJ, Krilin, Recoome, Ginyū, Freezer, A-18 and Perfect Cell), with special mention to Krilin, Ginyū and Recoome, who made here their first appearance in a fighting game. There are also 9 scenarios available, all of them corresponding to recognizable areas of the anime itself, some also appearing for 2 times but in different status (i.e., "normal" Namek and Namek "in flames").

Alternate Names
  • Dragon Ball Z: L'Appel du Destin France France
  • Dragon Ball Z: Buyuu Retsuden Japan Japan
  • Dragon Ball Z: Buyū Retsuden Japan Japan
  • Dragon Ball Z: Leyendas de Poder Spain Spain
Cooperative

No

ESRB

Not Rated

Genres
Fighting
Developers
TOSE
Publishers
Bandai
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