Carnivores 2 is a hunting simulation in the vein of Deer Hunter. Instead of hunting cute woodland creatures however the player gets to hunt big, hungry dinosaurs. The story is set in the far future and mankind has mastered galactic travel. On a distant watery planet we discover species completely identical to Earth's ancient dinosaurs living quite happily on a series of lush islands. Being the enlightened galaxy-spanning species that we are, we decide to bring in a bunch of big-game hunters to blow their brains out and bring em' home stuffed and mounted.
In the PC version there is a total of nine huntable dinosaurs, as well as several additional species which serve to populate the environment. The latter can be shot too, but they are not rewarded with kill trophies. The game is set in an open environment played from a first-person perspective. The dinosaur-hunting company has provided a gun, a map, some binoculars, a "dinosaur call whistle" and a license to kill things. The player travels through woods, climbs mountains, and even picks through the decrepit remains of deserted research outposts in the search for the next kill. The game requires a tactical approach. Dinosaurs have keen hearing, sight, and smell and will run away if they detect the presence of a hunter. Often a downwind approach is needed, and the hunter needs to hide behind a rock or tree, and uses a mating call to lure them in for the perfect shot. Of course the highlight of the game is the challenge in hunting hunters, the carnivores.
Carnivores will stalk the hunter whether he is hunting them or he is just passing through their territory. The whistle's herbivore mating call or the sound of gunfire may inadvertedly alert them to the hunter's presence and location. Instead of charging head-on into the waiting maw of the shotgun, they can circle through the underbrush, dodging out of sight and ambushing from the sides. Despite their aggressiveness they are not stupid. If the hunter camps out in a clearing on top of a hill with a sniper rifle they will stay in the woods instead of charging out into the open where a clear shot is much easier. The exception to this is the huge Tyrannosaurus, who are disdainful of the puny bullets and will simply charge like an oncoming freight train.
The hunter starts in the woods with a pistol stalking herbivores. Each killed dinosaur earns points which can be spent on better weapons (six in total), new areas such as marshlands and deserts, or the right to hunt a larger selection of dinosaurs including carnivores. The more expensive dinosaurs get fiercer and bigger, and eventually enough points will be earned for the privilege of challenging the T-Rex.
The iOS, Android and Mini versions are enhanced ports of the original game. Next to the updated graphics it adds the Pachycephalosaurus, Amargasaurus, Oviraptor, Utahraptor, and Troodon as new dinosaurs and Ravaren's Bridge from Carnivores: Ice Age as a new map. From that game also comes the supply ship that picks up the corpses and a photo camera to take pictures of the animals in an exploration-type game mode free of blood. A relocate option allows the hunter to start at a new location during a single hunt. It can be used multiple times and also refreshes the supplies. Next to the the original Hunt mode these versions add a Survive mode where the hunter needs to stay alive as long as possible. The wind locator has been moved inside the compass to make more room on the screen. Most of the new content was not available right away, but added in gradually through updates. The hunter is controlled through a virtual d-pad on the left side of the screen and on the right side two icons can be tapped quickly to call an animal or to draw a gun and aim. For Android an iOS there is a free-to-play version with microtransactions. In the Android version two additional bundles can be purchased to expand the game and access everything, while for iOS there is a separate commercial app with everything unlocked.