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Illustration of Daisenryaku

Daisenryaku

Overview

One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are at war with each other.

Three basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near.

The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values.

This version uses "fake hexagons" for battlefields; the hexagons are in fact squares, with six neighbours. As opposed to most other versions, it has round-based combat, i.e. a turn ends when the player has moved all the units. It also has a less complex management system than the computer versions.

Developers
Quest
Publishers
Bothtec
Alternate Names
  • 大战略ChinaFlag of China region
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Daisenryaku - Box - 3D (Japan) - 600x450
Japan -  600 x 450

Box - Back

Daisenryaku - Box - Back (Japan) - 1617x1129
Japan -  1617 x 1129

Box - Front

Daisenryaku - Box - Front (Japan) - 1614x1112
Japan -  1614 x 1112

Box - Spine

Daisenryaku - Box - Spine (Japan) - 230x1112
Japan -  230 x 1112

Cart - Front

Daisenryaku - Cart - Front (Japan) - 1239x818
Japan -  1239 x 818

Clear Logo

Daisenryaku - Clear Logo (Japan) - 400x175
Japan -  400 x 175

Screenshot - Game Title

Daisenryaku - Screenshot - Game Title (Japan) - 256x240
Japan -  256 x 240

Screenshot - Gameplay

Daisenryaku - Screenshot - Gameplay (Japan) - 256x240
Japan -  256 x 240