3.2
Release Date calendar
March 18, 1994
Platform joystick
Sega Game Gear
Game Type type
Released
Max Players players
2
Overview

The objective of the game is to win the three different Chaos GPs (green, yellow and red emerald). Each Chaos GP has six different tracks based on the original Sonic game levels' design. The players will race around a track against the other three characters for a top position, using 2 to accelerate, 1 to brake and the latter combined with a direction allows to drift corners, though abusing it will send the character into spinning out of control. Going out of the asphalt track drops the speed immediately and in the sidelines there are several obstacles that will stop the character altogether if they are hit. The Up direction on the directional pad can use rings collected on the track as a special move, unique to each character.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Racing
Developers
Sega Enterprises
Publishers
Sega Enterprises
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