3.7

Ninja-kun: Ashura no Shou

Release Date calendar
May 27, 1988
Game Type type
Released
Max Players players
2
Overview

The game tells another story in the Ninja-kun series. This time it’s a platform game with some twists. There are two tasks alternating through levels: you are required either to kill every enemy in the level (as in the previous games) or simply to reach the exit. Running into enemies usually won’t kill you, however if you are hit by a single projectile, you’ll have to start from a checkpoint. Enemies vary from plain ninjas to giant skeletons or killer fish. Each level has a time limit, and when this limit is close to an end a fire wheel of death will appear on the screen, chasing Ninja-kun. Ninja-kun has some techniques for successful progression though the levels: many enemies can be temporarily stunned by jumping on them or hitting them from below; and ninja can obtain some power-ups including boomerang, bombs, a devastating fire attack or invincibility. Ninja-kun is capable of wall climbing and wall jumping, the latter requiring some practice from the player.

Alternate Names
  • Ninja Jajamaru in Asura's Wrath World World
Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action, Platform
Developers
Micronics
Publishers
UPL
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