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Illustration of Super Soukoban

Super Soukoban

Overview

Super Sokoban (or Soukoban) is a puzzle game in which the player must push crates around a maze to their designated storage area, ensuring they do not accidentally push a crate into a position where it cannot be recovered. Thinking Rabbit created the original game in 1982 on home computers, and Super Sokoban is the first Super Famicom game to follow the same blueprint.

The intro establishes that the eponymous Sokoban, or warehouse worker, must perform enough box-pushing puzzles to earn enough cash for a flashy new car so that he might finally impress the girl of his dreams.

An added wrinkle is that each stage has a fixed move limit, and so the player must not only push the boxes in the right order but do so with maximum efficiency. The game was not released outside of Japan.

Developers
Thinking Rabbit
Publishers
Pack-In-Video
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Super Soukoban - Box - 3D (Japan) - 310x580
Japan -  310 x 580

Box - Back

Super Soukoban - Box - Back (null) - 500x898
500 x 898

Box - Front

Super Soukoban - Box - Front (Japan) - 1227x2223
Japan -  1227 x 2223
Super Soukoban - Box - Front (Japan) - 1227x2223
Japan -  1227 x 2223

Box - Spine

Super Soukoban - Box - Spine (Japan) - 343x2244
Japan -  343 x 2244

Clear Logo

Super Soukoban - Clear Logo (Japan) - 400x175
Japan -  400 x 175

Fanart - Box - Front

Super Soukoban - Fanart - Box - Front (North America) - 690x490
North America -  690 x 490

Fanart - Cart - Front

Super Soukoban - Fanart - Cart - Front (Japan) - 512x359
Japan -  512 x 359

Screenshot - Game Title

Super Soukoban - Screenshot - Game Title (Japan) - 256x224
Japan -  256 x 224

Screenshot - Gameplay

Super Soukoban - Screenshot - Gameplay (Japan) - 256x224
Japan -  256 x 224