4.0

SVC Chaos: SNK vs. Capcom

Release Date calendar
April 15, 2005
Game Type type
Released
Max Players players
2
Overview

Originally created for the Neo Geo arcade and home platform. The game is a crossover featuring characters from SNK '​s and Capcom '​s respective fighting game properties such as The King of Fighters, Samurai Shodown, Street Fighter, and Darkstalkers. It was the third arcade game in a series of crossovers between these two companies, and the only one developed by SNK (SNK previously produced SNK vs. Capcom: The Match of the Millennium for the Neo Geo Pocket Color). Unlike Capcom's entries, this game does not include the "Groove" or "Ratio" systems, restricting the game to traditional one-on-one matches with a singular gameplay style (that is reminiscent of The King of Fighters). The game is known for its pre-fight dialogue, showing banter between both fighters. The game uses a traditional Neo-Geo style four-button control scheme, with the A and B buttons as Weak Punch/Kick attacks and the C and D buttons as Strong Punch/Kick attacks. Standard fighting game rules apply. Basic commands used in the game include dashing (by tapping the Joystick towards or away from the opponent) for quick movement, grappling (by pressing either both Weak or Strong attacks when the enemy is near), and taunting (by pressing the Start button). While dashing towards the opponent, they can cancel the dash into a higher jump or any attack. High Jumps, which have a better chance of dodging projectiles, can also be performed by tapping Down, Down-Forward, or Down-Back on the joystick prior to jumping. Each character has two unique throws (known in-game as "Body Slams"), which can be escaped if the opponent presses the same button combination while being grabbed. Some throws can also be performed in the air, which cannot be escaped. Striking an opponent as they're making an attack causes a Counter Hit, dealing more damage. Each player has two stacked life bars: one yellow and one red. Damage is applied to the yellow bar before the red bar. Once the yellow bar is depleted, they can perform a devastating super move (known as an "Exceed"). Exceeds can only be used once per player per match. Underneath that bar is the Guard Crush meter, which depletes as players continuously block attacks and slowly regenerates. Once the meter is depleted, the player's fighter is staggered and is open to a free attack. It includes a roster of 36 playable fighters (eight of which are hidden mid-bosses, two of which are hidden bosses, and two of which are hidden secret bosses), all of which are evenly split between characters of SNK and Capcom properties. Most of the characters have previously appeared in either The King of Fighters or Street Fighter. All hidden characters (with the exception of the secret bosses) can be played through special cheat codes on the Player Select screen. The bosses cannot be played in the arcade version. The secret bosses can only be unlocked in the console versions by defeating them in Survival Mode. Some bootlegs of the arcade version add the hidden characters to the Player Select screen (SVC Chaos PLUS for mid-bosses and bosses, SVC Chaos SUPER PLUS for all).

Alternate Names
  • SNK vs. Capcom: SVC Chaos
  • SVC Chaos: SNK vs Capcom
Cooperative

No

ESRB

Not Rated

Genres
Fighting
Developers
SNK Playmore
Publishers
Playmore
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