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Illustration of Knight Lore

Knight Lore

Overview

Our hero must reach Melkhior, a somewhat eccentric wizard who is the only one who can save him. As with most Ultimate titles of the day, reaching him is a long and treacherous challenge, involving both puzzle-solving and action, meaning that each screen requires thorough planning and precise navigation.

The game uses the isometric viewpoint in a manner similar to the later Head Over Heels, using monochrome but detailed graphics and techniques to avoid flickering sprites. The game lasts for 40 days and nights - at night your character turns into a werewolf. Ultimate's individual style of eschewing straightforward instructions in favor of feature lists and riddles is put to good use here, with the story detailed in a rhyming poem of sorts.

Platform
Amstrad CPC
Genre
Action
Alternate Names
No information available

Media

Banner

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Europe -  1182 x 134
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Europe -  1600 x 192

Box - 3D

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Europe -  236 x 432
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Europe -  231 x 432

Box - Back

Knight Lore - Box - Back (Europe) - 708x1181
Europe -  708 x 1181

Box - Front

Knight Lore - Box - Front (Europe) - 640x913
Europe -  640 x 913
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Europe -  742 x 1182

Cart - Front

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589 x 366
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1158 x 730
Knight Lore - Cart - Front (Europe) - 776x487
Europe -  776 x 487

Clear Logo

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400 x 124

Screenshot - Game Title

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Screenshot - Gameplay

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