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Illustration of Spellbound

Spellbound

Overview

Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell.

The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation.

All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.

Developers
No information available
Platform
Amstrad CPC
Alternate Names
No information available

Media

Box - 3D

Spellbound - Box - 3D (Europe) - 334x551
Europe -  334 x 551

Box - Back

Spellbound - Box - Back (Europe) - 772x1184
Europe -  772 x 1184

Box - Front

Spellbound - Box - Front (null) - 640x994
640 x 994

Box - Spine

Spellbound - Box - Spine (Europe) - 129x1183
Europe -  129 x 1183

Cart - Front

Spellbound - Cart - Front (Europe) - 1170x732
Europe -  1170 x 732

Clear Logo

Spellbound - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

Spellbound - Screenshot - Game Title (null) - 384x270
384 x 270

Screenshot - Gameplay

Spellbound - Screenshot - Gameplay (null) - 768x576
768 x 576
Spellbound - Screenshot - Gameplay (null) - 768x576
768 x 576