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Illustration of Woody Pop: Shinjinrui no Block Kuzushi

Woody Pop: Shinjinrui no Block Kuzushi

Overview

With a wooden paddle, which in fact is Woody the tree spirit, you bounce your ball against bricks laid out in a big house filled with toys. The toys will come out to disturb you. When you hit "mystery bricks", wind-up toy soldiers or robots come out, obstructing your ball. On some levels, a toy train will cross your path as well. Speaking of wells, the bottom of the screen is not a big black hole as in most other games of this kind – instead the whole covers only a part of the wall, so that even if you miss the ball, it might bounce back in the corners.

Once a room is cleared, you can choose freely between up to three adjacent rooms to progress to, making this game less linear than usual.

Developers
Sega Enterprises
Publishers
Sega Enterprises
Genre
Action
Alternate Names
  • Super ArkanoidKoreaFlag of Korea region
Video
No information available

Media

Box - 3D

Woody Pop: Shinjinrui no Block Kuzushi - Box - 3D (Japan) - 380x550
Japan -  380 x 550

Box - Back

Woody Pop: Shinjinrui no Block Kuzushi - Box - Back (Japan) - 800x1113
Japan -  800 x 1113

Box - Front

Woody Pop: Shinjinrui no Block Kuzushi - Box - Front (Japan) - 1200x1650
Japan -  1200 x 1650

Cart - Front

Woody Pop: Shinjinrui no Block Kuzushi - Cart - Front (Japan) - 312x489
Japan -  312 x 489

Clear Logo

Woody Pop: Shinjinrui no Block Kuzushi - Clear Logo (Japan) - 400x104
Japan -  400 x 104

Fanart - Background

Woody Pop: Shinjinrui no Block Kuzushi - Fanart - Background (null) - 1280x720
1280 x 720
Woody Pop: Shinjinrui no Block Kuzushi - Fanart - Background (null) - 1920x1080
1920 x 1080

Screenshot - Game Title

Woody Pop: Shinjinrui no Block Kuzushi - Screenshot - Game Title (Japan) - 256x192
Japan -  256 x 192

Screenshot - Gameplay

Woody Pop: Shinjinrui no Block Kuzushi - Screenshot - Gameplay (Japan) - 256x192
Japan -  256 x 192