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Illustration of Beat-it

Beat-it

Overview

In Beat-it, sequel to Jammin', the player takes the role of the musician Rockin' Rodney (or his girlfriend Rachel) who needs to collect notes to complete his new composition. The notes are found in 60 non-scrolling levels. These are composed of vertically arranged alleys of three different colours. The player can't directly move from one colour to another; two walkways (one from left to right, the other vice versa), which are at the top and bottom of the screen, have to be used.

Enemies have different effects when touched: distorted notes steal already collected real notes, joysticks cause the controls to be reversed and a shrink causes the protagonist to split up. Others turn off the light or cause a life loss. Besides notes there are other positive and negative items to collect or avoid, respectively: cigarettes slow down the walking speed; flowers can be brought to the non-selected player character for extra points.

Developers
Tony Gibson
Publishers
Mastertronic
Platform
Commodore 64
Genre
Action
Alternate Names
  • Beat It! Jammin' II
Wikipedia
No information available

Media

Box - 3D

Beat-it - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

Beat-it - Box - Back (Europe) - 705x1196
Europe -  705 x 1196

Box - Front

Beat-it - Box - Front (Europe) - 734x1195
Europe -  734 x 1195

Box - Spine

Beat-it - Box - Spine (Europe) - 163x1191
Europe -  163 x 1191

Cart - Front

Beat-it - Cart - Front (Europe) - 1161x738
Europe -  1161 x 738

Clear Logo

Beat-it - Clear Logo (null) - 721x299
721 x 299

Screenshot - Gameplay

Beat-it - Screenshot - Gameplay (null) - 320x200
320 x 200