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Illustration of Knight Tyme

Knight Tyme

Overview

After rescuing the wizard Gimbal, the Magic Knight finds himself transported into the 25th century aboard the peaceful trade starship USS Pisces. He must find a way back to his own time.

Knight Tyme is the third game of the Magic Knight series. As in Spellbound, the previous game, the player interacts with the environment through the "Windimation" system: pressing a button brings up a window with a list of commands (pick up/drop/take/give an object, examine, command a character, read something, cast a spell and wear/unwear object). The player can scroll through these with the movement keys, and execute them with the same button used before. Spaceflight is part of the gameplay as the ship must visit several different planets. The spaceship has to be refueled, otherwise the character will be stuck forever in space. There are rooms that kill the knight instantaneously. Usually there is a puzzle associated with these rooms that must be solved in order to access them.

Developers
No information available
Platform
Amstrad CPC
Alternate Names
No information available

Media

Box - 3D

Knight Tyme - Box - 3D (United Kingdom) - 774x1318
United Kingdom -  774 x 1318

Box - Back

Knight Tyme - Box - Back (United Kingdom) - 749x1183
United Kingdom -  749 x 1183

Box - Front

Knight Tyme - Box - Front (United Kingdom) - 750x1186
United Kingdom -  750 x 1186

Box - Spine

Knight Tyme - Box - Spine (United Kingdom) - 172x1186
United Kingdom -  172 x 1186

Cart - Front

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United Kingdom -  1185 x 750
Knight Tyme - Cart - Front (United Kingdom) - 1184x755
United Kingdom -  1184 x 755

Clear Logo

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400 x 211

Screenshot - Game Title

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384 x 270

Screenshot - Gameplay

Knight Tyme - Screenshot - Gameplay (null) - 384x270
384 x 270