Indianapolis 500: The Simulation

Indianapolis 500: The Simulation

The famous Indianapolis 500 Mile race, held annually at the Indianapolis Motor Speedway on the Memorial Day weekend, is one of the most famous automobile racing events in North America. The event is simulated here using 3D polygon graphics to...

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Name Indianapolis 500: The Simulation
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Platform Commodore Amiga
Release Date October 1, 1990
Game Type Released
ESRB
Developers Papyrus Design Group, Inc.
Publishers Electronic Arts, Inc.
Genres Racing, Sports
Max Players 1
Cooperative No
Rating

Community Rating: 3.8
Total Votes: 5
Wikipedia https://en.wikipedia.org/wiki/Indianapolis_500:_The_Simulation
Video Link http://www.youtube.com/watch?v=6fYGvoftBDM
Overview
The famous Indianapolis 500 Mile race, held annually at the Indianapolis Motor Speedway on the Memorial Day weekend, is one of the most famous automobile racing events in North America. The event is simulated here using 3D polygon graphics to recreate the 33 cars in the race. Players are able to choose their car and customize it with a variety of options. Modifications include wing down-force, tire pressures, wheel stagger (making the right-side wheels larger, to compensate for the banked corners) and turbo output (which provides boost, but stresses the engine and uses more fuel). After qualifying (by performing during four laps and taking the average) players can race over 10, 30, 60 or the full 200 laps. Lower modes remove car damage and the 'full-course yellow' system, the absence of these can make for repeat carnage including traffic collisions and huge pile-ups.
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