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Illustration of L'Art de la Guerre

L'Art de la Guerre

Overview

The Ancient Art of War is a real-time strategy game based on the very basic elements of war: unit types, formation, and strength. The game is set in ancient battle-style times before the use of gun powder, consisting of the three basic unit types of that period: the light armored but fast 'barbarians', the heavily armored but slow 'knights', and the ranged 'archers'. A fourth non-combatant unit type is also available: 'spies', which is only available under certain campaign rule settings.

The game consists of different scenarios to choose from, each with a different geographical setting, difficulty setting, visibility setting, and victory condition setting. Some settings may be subject to change by the player.

Gameplay is represented in two major areas:

The first is the tactical/political map, which visualizes geographical and terrain elements from a top-down perspective. Here the player can coordinate, position, reinforce troops, and also command them to attack, defend or ambush enemy troops in a real-time setting. Time may be set to pause, faster or slower to make battle plans easier.

The second is the combat screen where one group of soldiers fight another group of the enemy. A squad consisting a maximum of 14 soldiers will fight according to their set battle formation and will act only on the player's real-time battle commands (e.g. attack, forward, retreat, etc.).

The difficulty levels are represented by eight opponents, which include the Greek goddess of war Athena, a stereotypical Russian-Soviet commander named Crazy Ivan, as well as the historical characters Alexander the Great, Julius Caesar, Genghis Khan, Napoleon, Geronimo, and Sun Tzu as the hardest opponent. Each opponent has a different fighting style of combat and strategy.

The game also comes with a construction set which allows the player to create own campaigns: From the story, rules to the map editor. In this game editor, the player can also tweak troops to the player's liking, such as default troop formations.

Developers
Microids
Platform
Amstrad CPC
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Back

L'Art de la Guerre - Box - Back (France) - 2320x2680
France -  2320 x 2680

Box - Front

L'Art de la Guerre - Box - Front (France) - 2320x2680
France -  2320 x 2680

Box - Spine

L'Art de la Guerre - Box - Spine (France) - 432x2680
France -  432 x 2680

Clear Logo

L'Art de la Guerre - Clear Logo (null) - 144x175
144 x 175

Disc

L'Art de la Guerre - Disc (France) - 933x1169
France -  933 x 1169

Fanart - Box - Front

L'Art de la Guerre - Fanart - Box - Front (Europe) - 283x353
Europe -  283 x 353

Screenshot - Game Select

L'Art de la Guerre - Screenshot - Game Select (France) - 384x272
France -  384 x 272

Screenshot - Game Title

L'Art de la Guerre - Screenshot - Game Title (France) - 384x272
France -  384 x 272
L'Art de la Guerre - Screenshot - Game Title (France) - 384x272
France -  384 x 272

Screenshot - Gameplay

L'Art de la Guerre - Screenshot - Gameplay (France) - 384x272
France -  384 x 272