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Illustration of Star Fighter

Star Fighter

Overview

3037. FedNet is now in control of the federation, and at an attempt to gain trust of the population following decades of corruption and warfare, the FedNet Space Corps were sent to the outermost planets to crush the small-time warlords still running the show there. After being "convinced" to join them in a tour of duty, he is assigned to an elite flight group with the only purpose of testing the most cutting edge technology.

A remake of the original game of the same title released a few years before for the Acorn Archimedes platform, Starfighter 3000 features more detailed graphics (now all surfaces are texture-mapped and a fogging filter reduces clipping). Featuring 15 levels in 4 worlds, the player controls the Predator Mark-IV, a fighter ship capable of space and atmospheric flight. However, other than the handy boost button, the player has no control over the throttle, (unless he uses a flight stick with thrust controls such as 3DO's CH Pro stick) and must keep moving at all times.

In post 3DO releases, only two points of view are available: behind (better for acrobatics and general flying) and cockpit (accurate aiming and NOE flight). The 3DO release contained several more, like a TV style fly-by-cam, weapon cameras, and enemy cams that could show a nearby enemies' POV.

By picking up crystals the player is able to upgrade his craft and obtain more ammo, and by combining colours, get more powerful weapons, some also obtainable from parachute drops sent by FedNet.

One of the defining features of the game is using the laser (basic weapon) to terraform the map. As the game map is composed by tiles, some with higher or lower vertexes, can be leveled by simply firing repeatedly at the same area. This allows players to strategically avoid heavy defense turrets by simply collapsing a hill, or destroy an heavier turret by simply burrowing the ground beneath it.

The player starts the game with three lives, and earns one every 250k points. Losing all lives means a game over, but as there isn't a profile for each pilot (like in Tie Fighter), the game can be resumed freely from the last savegame.

Platform
Sega Saturn
Alternate Names
  • Starfighter 3000EuropeFlag of Europe region
Video
No information available

Media

Banner

Star Fighter - Banner (Japan) - 830x1400
Japan -  830 x 1400

Box - 3D

Star Fighter - Box - 3D (North America) - 787x1208
North America -  787 x 1208
Star Fighter - Box - 3D (Europe) - 624x1003
Europe -  624 x 1003
Star Fighter - Box - 3D (Japan) - 709x694
Japan -  709 x 694

Box - Back

Star Fighter - Box - Back (Europe) - 800x1250
Europe -  800 x 1250
Star Fighter - Box - Back (North America) - 2054x2353
North America -  2054 x 2353
Star Fighter - Box - Back (Japan) - 1745x1370
Japan -  1745 x 1370

Box - Front

Star Fighter - Box - Front (North America) - 640x1074
North America -  640 x 1074
Star Fighter - Box - Front (Europe) - 800x1253
Europe -  800 x 1253
Star Fighter - Box - Front (Japan) - 1400x1400
Japan -  1400 x 1400

Box - Spine

Star Fighter - Box - Spine (Europe) - 60x800
Europe -  60 x 800

Clear Logo

Star Fighter - Clear Logo (null) - 400x175
400 x 175
Star Fighter - Clear Logo (Japan) - 2400x873
Japan -  2400 x 873

Disc

Star Fighter - Disc (Europe) - 800x808
Europe -  800 x 808
Star Fighter - Disc (North America) - 1411x1411
North America -  1411 x 1411
Star Fighter - Disc (Japan) - 1450x1450
Japan -  1450 x 1450

Screenshot - Game Title

Star Fighter - Screenshot - Game Title (United States) - 320x240
United States -  320 x 240