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Illustration of Cybernoid II: The Revenge

Cybernoid II: The Revenge

Overview

The follow-up to Cybernoid: The Fighting Machine is again a flip-screen shoot 'em up. In control of the deadly Cybernoid craft, your job is to rescue the cargo, which has been stolen by a wave of pirate ships.

Using the range of weapon systems correctly is again a key factor. These include sideways aiming guns, bouncing bombs, 'seeker' smart bombs, bombs which move around the edge of the screen before finding a target, and time-sensitive bombs which explode a few seconds after you drop them. Shot pirate ships release cargo, and you must collect at least 1500 points of this, but on many screens it is more prudent to make an escape ASAP, as some screens have more hazards than others, and not all aliens on each screen act in the same way.

Platform
Amstrad CPC
Genre
Shooter
Alternate Names
No information available

Media

Box - 3D

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Europe -  258 x 449
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Europe -  377 x 664

Box - Back

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Europe -  1179 x 1553

Box - Front

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Cybernoid II: The Revenge - Box - Front (Spain) - 652x972
Spain -  652 x 972
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Box - Spine

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Europe -  154 x 1553

Cart - Front

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Europe -  589 x 377
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Clear Logo

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World -  2250 x 538

Disc

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Screenshot - Game Title

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Screenshot - Gameplay

Cybernoid II: The Revenge - Screenshot - Gameplay (null) - 384x270
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