4.6

Star Trek: Starfleet Command

Release Date calendar
August 11, 1999
Platform joystick
Windows
Game Type type
Released
Max Players players
1
Overview

This is a tactical Star Trek fans dream come true. In Star Trek: Starfleet Command, create your own character in the Star Trek universe and follow out a dynamic campaign with your own ship. Star Trek: Starfleet Command is the tactical, ship-to-ship combat simulator set in the world of Star Trek. It is based on the tabletop game Star Fleet Battles and it follows its rules almost to the letter. The player can choose to play a career that will span 30 years as the captain of a Federation, Klingon, Romulan, Gorn, Hydran, or Lyran ship. They begin with a small frigate class ship, and as they complete missions they gain prestige that is then spent on acquiring larger ships, and better crew. The campaigns are randomly generated by the "Dynaverse" generator, with certain key missions that will come up as the player go through their 30 year career. Missions range from escorting and patrols, to space monster investigation and starbase assault. There are over 300 different ships and ship mods to choose from and a wide array of weaponry. Phasers, Photons, Disruptors, Missiles(Drones), Expanding Sphere Generators, Plasmas, Hellbores, Fusion Beams, Mines, Marines, and Fighters. Effective management of the ships energy resources on the fly is critical, especially with all the weapons, shields, ECM, ECCM, tractor beams, shield reinforcements, and other options available for the player to use.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

E - Everyone

Genres
Strategy
Developers
Interplay
Publishers
Interplay
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