3.9

North & South

Release Date calendar
1991
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
2
Overview

Taking an extremely simplified board interface, the game features a strategic map of the USA separated into states and territories, where army units are moved around. In each state which "owns" a railway station, there is a fort, the capture of which leads to the player overtaking the whole state. Otherwise, capturing a state involves simple movement, unless there is another army "on" the state. Armies can be reinforced in two ways. By turning on an option at the main menu the player controlling the state of North Carolina will get periodic reinforcements by ship. Also, railways generate money which in turn generates soldiers. Moving their army units, the player may expand westwards into unoccupied territory. If two antagonistic armies clash, it will result in a battle. There is an option on the main menu where the player can turn off in-game missions and battles to make it purely like a board game. Whenever opposing armies meet in board-game mode, the results of the battles are left to chance, with the outcome weighted towards the larger army. Either army may retreat from these battles. Whenever a side attempts to capture an enemy fort or rob a train, the result is also randomised.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action, Strategy
Developers
Probe Software
Publishers
Infogrames
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