Arcadia

Arcadia

Arcadia is a 1982 fixed shooter published by Imagine Software on the Sinclair Spectrum and VIC-20. It was later ported to the Commodore 64 and Dragon 32. Arcadia combines elements of Gorf and Galaxian. The player controls a space ship as the aliens...

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Name Arcadia
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Platform Commodore VIC-20
Release Date January 1, 1983
Game Type Released
ESRB Not Rated
Developers David H. Lawson
Publishers Imagine Software
Genres Shooter
Max Players 1
Cooperative No
Rating

Community Rating: 5
Total Votes: 1
Wikipedia https://en.wikipedia.org/wiki/Arcadia_%28video_game%29
Video Link http://www.youtube.com/watch?v=up8qWku8ITE
Overview
Arcadia is a 1982 fixed shooter published by Imagine Software on the Sinclair Spectrum and VIC-20. It was later ported to the Commodore 64 and Dragon 32. Arcadia combines elements of Gorf and Galaxian. The player controls a space ship as the aliens scroll and moved freely down the screen. The game consists of 12 different levels of descending aliens. After level 12 the game loops back to level 1 with no extra difficulty. An extra life is rewarded after every four levels. Advancing to the next level involves staying alive until the timer in the top left corner ticks from 99 to 0. Once zero is reached the surviving aliens descend rapidly down the screen. Points awarded per alien destroyed are in line with the current level: Shoot down an alien on level 1 and you are awarded 1 point, roll around the levels and the same alien killed on level 13 is now worth 13 points.
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