LaunchBox Logo Back to Home Page
Illustration of Arcadia

Arcadia

Overview

Arcadia is a 1982 fixed shooter published by Imagine Software on the Sinclair Spectrum and VIC-20. It was later ported to the Commodore 64 and Dragon 32.

Arcadia combines elements of Gorf and Galaxian. The player controls a space ship as the aliens scroll and moved freely down the screen. The game consists of 12 different levels of descending aliens. After level 12 the game loops back to level 1 with no extra difficulty. An extra life is rewarded after every four levels. Advancing to the next level involves staying alive until the timer in the top left corner ticks from 99 to 0. Once zero is reached the surviving aliens descend rapidly down the screen.

Points awarded per alien destroyed are in line with the current level: Shoot down an alien on level 1 and you are awarded 1 point, roll around the levels and the same alien killed on level 13 is now worth 13 points.

Genre
Shooter
Alternate Names
No information available

Media

Advertisement Flyer - Front

Arcadia - Advertisement Flyer - Front (null) - 701x1209
701 x 1209

Box - 3D

Arcadia - Box - 3D (Europe) - 285x461
Europe -  285 x 461
Arcadia - Box - 3D (Europe) - 465x752
Europe -  465 x 752

Box - Back

Arcadia - Box - Back (Europe) - 400x166
Europe -  400 x 166

Box - Back - Reconstructed

Arcadia - Box - Back - Reconstructed (Europe) - 530x800
Europe -  530 x 800

Box - Front

Arcadia - Box - Front (Europe) - 907x1500
Europe -  907 x 1500

Box - Spine

Arcadia - Box - Spine (Europe) - 137x1000
Europe -  137 x 1000

Cart - Front

Arcadia - Cart - Front (Europe) - 850x541
Europe -  850 x 541

Clear Logo

Arcadia - Clear Logo (null) - 350x342
350 x 342

Screenshot - Gameplay

Arcadia - Screenshot - Gameplay (null) - 480x360
480 x 360
Arcadia - Screenshot - Gameplay (null) - 384x270
384 x 270