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Illustration of JetPac

JetPac

Overview

The game world is presented in a horizontal wraparound and consists of three platforms which Jetman can manoeuvre onto. Jetman must assemble his rocket (which spawns in instalments scattered around the map), and then fill it with fuel before taking off to the next planet, where the procedure is broadly repeated. In addition, the player has to defend themselves from the planet's aliens, and for bonus points collect valuable resources which occasionally fall from above.

After the first level, the rocket stays assembled and just requires refuelling. However, every four levels, the rocket resets (giving the player an extra life) and the replacement has to be built before it can be re-fuelled for take off. Each new model has a new design with a higher number written on it, although the gameplay remains unchanged. The enemies change forms each level (cycling back to the first after eight levels) and each alien has a different pattern of movement which means they can be dealt with in a different manner.

Developers
Chris Stamper
Alternate Names
No information available

Media

Box - 3D

JetPac - Box - 3D (Europe) - 465x752
Europe -  465 x 752

Box - Front

JetPac - Box - Front (Europe) - 570x899
Europe -  570 x 899

Box - Front - Reconstructed

JetPac - Box - Front - Reconstructed (Europe) - 418x652
Europe -  418 x 652

Cart - Front

JetPac - Cart - Front (Europe) - 846x531
Europe -  846 x 531

Clear Logo

JetPac - Clear Logo (World) - 652x250
World -  652 x 250

Screenshot - Game Select

JetPac - Screenshot - Game Select (null) - 384x265
384 x 265

Screenshot - Game Title

JetPac - Screenshot - Game Title (null) - 384x265
384 x 265

Screenshot - Gameplay

JetPac - Screenshot - Gameplay (null) - 640x480
640 x 480
JetPac - Screenshot - Gameplay (null) - 384x265
384 x 265
JetPac - Screenshot - Gameplay (null) - 384x265
384 x 265
JetPac - Screenshot - Gameplay (null) - 384x265
384 x 265