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Illustration of C64anabalt

C64anabalt

Overview

C64anabalt is an official conversion of Adam Atomic & Danny B.'s award winning single-button 2009 indie game Canabalt for the 8-Bit, 64KB RAM, 1Mhz Commodore 64 home computer developed by Paul Koller (Paulko64). This particular version was designed to run from a 16KB cartridge (although there are also tape and disk versions available to download as well).

The game was developed as an entry for the RGCD C64 16KB Cartridge Game Development Competition (2011), and the name C64anabalt was suggested by Adam Atomic himself. The physics and procedural algorithms are based on those documented in the original game's open source code.

There are two versions of C64anabalt available; one with a SID chip conversion of Danny B.'s original score by Mikkel Hastrup (Encore), and an alternative build featuring music from the PC indie game ThrustBurst by Andreas Slotte (Ghormak). Unfortunately it wasn't possible to fit them both into a single 16KB ROM, so we've made two versions available to order (more on that in a bit) or download.

Developers
Paul Koller
Publishers
RGCD
Platform
Commodore 64
Genre
Action
Alternate Names
No information available
Wikipedia
No information available

Media

Banner

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Box - 3D

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World -  387 x 560
C64anabalt - Box - 3D (World) - 850x1244
World -  850 x 1244

Box - Back

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World -  800 x 939

Box - Front

C64anabalt - Box - Front (World) - 800x939
World -  800 x 939

Cart - Front

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World -  397 x 512

Clear Logo

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Screenshot - Game Title

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C64anabalt - Screenshot - Game Title (null) - 320x200
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Screenshot - Gameplay

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C64anabalt - Screenshot - Gameplay (null) - 320x200
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