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Actionauts

Overview

In 1984, Rob Fulop began work on what would be his last game for the Atari 2600, a 'robot programming' game entitled "Actionauts". Due to the market conditions for Atari 2600 cartridges at the time, Actionauts was never completed, and was not shown or released to the gaming public until 2008.

The original, seemingly simple puzzle-game challenges a single player to use the program editor to construct a sequence of commands to navigate an onscreen robot to reach the 'cheese'. It's not nearly as easy as it looks!

Developers
Rob Fulop
Publishers
Rob FulopImagic
Platform
Atari 2600
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Actionauts - Box - 3D (North America) - 455x672
North America -  455 x 672

Box - Back

Actionauts - Box - Back (North America) - 1536x2100
North America -  1536 x 2100

Box - Front

Actionauts - Box - Front (North America) - 1536x2100
North America -  1536 x 2100

Cart - Front

Actionauts - Cart - Front (North America) - 404x466
North America -  404 x 466

Clear Logo

Actionauts - Clear Logo (null) - 1185x237
1185 x 237

Screenshot - Game Title

Actionauts - Screenshot - Game Title (null) - 720x480
720 x 480

Screenshot - Gameplay

Actionauts - Screenshot - Gameplay (null) - 720x480
720 x 480
Actionauts - Screenshot - Gameplay (null) - 720x480
720 x 480
Actionauts - Screenshot - Gameplay (null) - 720x480
720 x 480