LaunchBox Logo Back to Home Page
Illustration of Nemesis

Nemesis

Overview

The player controls the trans-dimensional spaceship Vic Viper, and must battle waves of enemies through various environments. The game became synonymous with the phrase, "Destroy the core!", as the standard of boss battles in the Gradius series involved combat with a giant craft, in the center of which would be situated one to several blue colored spheres. These bosses would be designed in such a way that there would be a straight passage from the exterior of the giant craft which leads directly to one of these cores. The player must fire shots into this passage while avoiding attack patterns from weapon emplacements on the body of the boss. However, small but destructible walls are situated in this passage, impeding the bullet shots from damaging the core, and must be whittled away by repeated well-placed shots. In a way, these tiny walls represent the boss' shielding gauge until its core is finally vulnerable to attack. Some bosses have the ability to regenerate these walls. When the core has sustained enough hits, it usually changes color from blue to red, indicating that it is in critical condition and its destruction is imminent. Upon the destruction of a core, a piece of the boss may be put out of commission, seeing that it is no longer powered by a core, or if all of the cores are destroyed, the entire boss is defeated and explodes satisfyingly. Note that these cores are not present on the more organic bosses of Gradius. Such bosses have weak spots in places such as a mouth, head or eye.

When gameplay begins, the Vic Viper is relatively slow and has only a weak gun. This level of capability is generally insufficient for engaging enemies, but the Vic Viper can gain greater capabilities by collecting and using power-up items. While most arcade games utilize distinct power up-items that each correspond to a specific effect on the player character, Gradius has a single power-up item. The effect of this power-up item is to advance the currently selected item in a power-up menu that appears at the bottom of the screen. When the desired power-up is highlighted, the player can obtain it by pressing the power-up button, returning the menu to its initial state in which no power-up is highlighted.

Developers
Konami
Publishers
Konami
Platform
Arcade
Genre
Shooter
Alternate Names
  • GradiusJapanFlag of Japan region

Media

Advertisement Flyer - Back

Nemesis - Advertisement Flyer - Back (North America) - 1280x1650
North America -  1280 x 1650
Nemesis - Advertisement Flyer - Back (Japan) - 1280x1810
Japan -  1280 x 1810

Advertisement Flyer - Front

Nemesis - Advertisement Flyer - Front (North America) - 1280x1650
North America -  1280 x 1650
Nemesis - Advertisement Flyer - Front (World) - 1280x1793
World -  1280 x 1793
Nemesis - Advertisement Flyer - Front (Germany) - 850x1196
Germany -  850 x 1196
Nemesis - Advertisement Flyer - Front (Japan) - 1280x1810
Japan -  1280 x 1810

Arcade - Control Panel

Nemesis - Arcade - Control Panel (null) - 2627x843
2627 x 843

Arcade - Controls Information

Nemesis - Arcade - Controls Information (Japan) - 1411x2000
Japan -  1411 x 2000
Nemesis - Arcade - Controls Information (Japan) - 1543x2000
Japan -  1543 x 2000
Nemesis - Arcade - Controls Information (null) - 1003x496
1003 x 496

Arcade - Marquee

Nemesis - Arcade - Marquee (null) - 3840x1307
3840 x 1307

Banner

Nemesis - Banner (null) - 2125x3000
2125 x 3000

Box - 3D

Nemesis - Box - 3D (Germany) - 582x889
Germany -  582 x 889
Nemesis - Box - 3D (Europe) - 650x1020
Europe -  650 x 1020
Nemesis - Box - 3D (Europe) - 582x889
Europe -  582 x 889

Clear Logo

Nemesis - Clear Logo (null) - 3917x638
3917 x 638

Fanart - Background

Nemesis - Fanart - Background (null) - 1920x1080
1920 x 1080

Fanart - Box - Front

Nemesis - Fanart - Box - Front (null) - 850x1200
850 x 1200

Fanart - Cart - Front

Nemesis - Fanart - Cart - Front (null) - 2125x3000
2125 x 3000

Screenshot - Game Title

Nemesis - Screenshot - Game Title (Europe) - 256x224
Europe -  256 x 224
Nemesis - Screenshot - Game Title (Japan) - 256x224
Japan -  256 x 224

Screenshot - Gameplay

Nemesis - Screenshot - Gameplay (null) - 256x224
256 x 224
Nemesis - Screenshot - Gameplay (null) - 256x224
256 x 224
Nemesis - Screenshot - Gameplay (null) - 256x224
256 x 224