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Illustration of Exile

Exile

Overview

Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).

Note:

The standard 32 kB BBC Model B version uses a specially defined screen resolution, smaller than full screen MODE 2. This is to free up video memory for game data - a common technique employed in complex BBC games.

The simplified video hardware found in the Electron does not support this, so the additional machine-code data remains visible around the screen border.

Alternate Names
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Video
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Media

Advertisement Flyer - Front

Exile - Advertisement Flyer - Front - 850x1200
Europe -  850 x 1200

Box - 3D

Exile - Box - 3D - 680x1020
United Kingdom -  680 x 1020
Exile - Box - 3D - 620x1020
Europe -  620 x 1020

Box - Back

Exile - Box - Back - 1100x1600
Europe -  1100 x 1600

Box - Front

Exile - Box - Front - 1100x1600
Europe -  1100 x 1600
Exile - Box - Front - 1115x1600
Europe -  1115 x 1600

Box - Spine

Exile - Box - Spine - 176x1612
Europe -  176 x 1612

Cart - Front

Exile - Cart - Front - 1175x753
United Kingdom -  1175 x 753

Clear Logo

Exile - Clear Logo - 2400x1680
Europe -  2400 x 1680

Screenshot - Game Title

Exile - Screenshot - Game Title - 640x512
Europe -  640 x 512

Screenshot - Gameplay

Exile - Screenshot - Gameplay - 640x512
Europe -  640 x 512