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Illustration of Desert Patrol

Desert Patrol

Overview

One of 3 shooting-type gun games produced by PSE using similar hardware.

Desert Patrol is a timer based, single player game. Players shoot at various aircraft targets flying on screen from left to right or right to left with a mounted machine gun on the control panel. The objective is to successfully shoot down various aircraft targets consisting of planes, jets, and a helicopter within an allotted amount of time. The time setting is operator adjustable with a pot for speeding up or slowing down of how fast the time counts down to zero.

If an aircraft is successfully hit, a figure then appears on the screen as a parachuting pilot. Players have to avoid hitting the pilot or else points are deducted from point total and also the ability to shoot gun is disabled for a few seconds. This is the penalty for shooting down a parachuting pilot.

If player shoots down the parachuting pilot, the parachute disappears and the pilot then immediately plummets to the ground at a fast rate. When that happens, a scream sound effect is played as pilot plummets to the ground. The machine gun is then disabled for a few seconds as a form of a penalty for shooting at the parchuting pilot.

Publishers
No information available
Platform
Arcade
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Advertisement Flyer - Front

Desert Patrol - Advertisement Flyer - Front (null) - 1280x1647
1280 x 1647

Arcade - Marquee

Desert Patrol - Arcade - Marquee (null) - 3840x838
3840 x 838

Box - 3D

Desert Patrol - Box - 3D (null) - 582x889
582 x 889

Clear Logo

Desert Patrol - Clear Logo (null) - 400x40
400 x 40

Screenshot - Gameplay

Desert Patrol - Screenshot - Gameplay (null) - 288x186
288 x 186