Ghoul Panic is a 1999 light gun shooter arcade game developed by Eighting/Raizing and published by Namco. A version for the PlayStation was released in 2000. Players used lightguns to complete a series of minigames, done by firing at on-screen targets. In these minigames are a quota that must be fulfilled before the time runs out to progress such as shooting a certain amount of enemies or protecting small, yellow cats from projectiles. It ran on the Namco System 12 arcade hardware. The game was produced by Raizing artist Shinsuke Yamakawa, whose previous works include Battle Garegga and 1944: The Loop Master, with sound effects by Manabu Namiki. It is heavily based on Namco's Point Blank series of games, with a focus on thrill and adventure. Yamakawa recalls the game being in development when Raizing's development staff had dramatically increased in number. Ghoul Panic was liked by critics for its gameplay, graphics and multiplayer features, although its lack of additions to the traditional gameplay of lightgun shooters was the subject of criticism.
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