Fresh from your success in the first game, where you had to find a place to play adventures uninterrupted, you awake one fine morning to find that the electricity has been cut off. You recall receiving the bill a couple of weeks ago which you promptly filed in the nearest bin. The game begins In your adventuring retreat. On your desk sits the now useless CPC 6128, and some clothes (to big to wear). Not far off from this is a teleportation device with three coloured buttons. Each, when pressed before entering the device, will preset the area of the map where you will appear after entering it. There is a beach mainly populated by nudists, a town where it is still Christmas and a frozen arctic region which may be too cold for you to explore - without precautions. A text only adventure written with The Quill utility.
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