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Illustration of Mega Man X3: Proto Edition

Mega Man X3: Proto Edition

Overview

Like the previous two, this sequel puts the player in control of Protoman from the classic series once again.

Features:

1.All of X’s graphic tiles have been changed with sprites of Protoman

2.New dialogue

3.Protoman has his own weapon get sprite

4.Protoman has his own 1up sprite

5.Protoman has his own menu icon

6.Protoman has his own life bar icon

7.Charge shot palettes are different

8.Can only access 3 upgrade enhancement capsules like the first title (The red/pink capsules can be accessed)

9.New weapon colors

10.Protoman has his own intro cutscene sprite

11.Protoman has his own menu protrait

12.Protoman has his own stage select icon

13.New title screen

14.Changed X.Buster to P.Buster in the weapons menu (This changed the spelling of the word “EXIT” making it spell “EPIT”)

15.Smaller life bar

16.Shorter dash length

17.Level 1 charge is changed into a level 2 charge shot

18.Level 2 charge is changed into a level 3 charge shot(the orange/green/white double helix one) (Can’t fire any other shots until the fired charged shot is off screen)

19.Can fire two level 2 charged shots when the upgraded buster is charged to level 3(the purple color charge)

Planned Features:

Figuring out how to fix the spelling error of the word “EXIT”

Arranging the dialogue text some more

Instructions:

To patch this, a copy of this file is required: Mega Man X 3 (U) [!].smc, and Lunar IPS or any other program, but the program that would be recommend the most is flips.

And make sure it’s unheadered.

Developers
No information available
Publishers
Romhacking.net
Alternate Names
No information available
Wikipedia
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Video
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Media

Fanart - Box - Front

Mega Man X3: Proto Edition - Fanart - Box - Front (United States) - 950x650
United States -  950 x 650