A 3D, isometric Diablo style RPG, based on unreleased Digital Reality SoftworX PC version. It was scheduled for release on Amiga/PC in late 1998, but was abandoned by the developers in 1999 due to the excessive complexity/size of the game. Italian developers Insonnia Team, headed by the game's gfx coder Marco Farace, reportedly took over the project from Digital Reality SoftworX, but nothing further was heard about the game and it remains unreleased. Internet previews of FORTRESS OF FEAR appeared on: Amiga Nutta (June 97) and Amiga Flame.
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