Where in America is Carmen Sandiego? The Great Amtrak Train Adventure

Release Date calendar
1998
Platform joystick
Windows
Game Type type
Released
Max Players players
1
Overview

Where in America is Carmen Sandiego? The Great Amtrak Train Adventure is a 1998 video game and special edition of Broderbund's 1996 educational game Where in the World Is Carmen Sandiego?. It was developed by Broderbund as part of a co-marketing initiative with the American passenger railroad service Amtrak. In 1998, Amtrak was at risk of losing its funding, and as a result the company decided to embark on a "comprehensive co-marketing venture" to increase brand awareness and ticket sales. They enlisted help from marketing agency E. James White Communications, who were "challenged to come up with a nontraditional media outlet to attract new Amtrak customers." The agency "borrowed a page from the McDonald’s strategy," adopting a strategy to "attract the next generation of rail riders". By marketing directly to kids, they were able to target those who have a significant influence on their family's travel habits, thereby helping drive family sales. This resulted in a $4 million "Great Getaway Fares promotion" with the 1996 Carmen Sandiego title Where in the World Is Carmen Sandiego?. The promotion offered families discount travel fares from April 19 to May 21 (the first person pays the regular fare; the second passenger got 50% off, and the third rode for free), and a mail-in offer for a Where in America Is Carmen Sandiego? The Great Amtrak Train Adventure, advertised as a special edition of the game, for $9.95. Travel agents were able to obtain coupons - by calling (800) TEL-TRAK - for their clients to purchase the game for $7.95 plus tax, which was $2 off the advertised price. The special spring fares were valid for sites highlighted in the game. The core plot, gameplay, and assets are carried over from 1996's Where in the World is Carmen Sandiego?, though there are some noticeable changes and additions. This could be thought of as a special edition, expansion, or mod of the original title. Players chase the crook Carmen Sandiego and her crooks across the United States in an Amtrak train. The game was aimed at children aged 7–12 and their families, and introduce them to the Amtrak's rail destinations through five animated Amtrak characters with pun-based names such as conductor Phil Steemahead. It showcased both Amtrak trains as well as its destinations such as the California Zephyr, Adirondack, Southwest Chief, Coast Starlight and Empire Builder.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Publishers
Amtrak
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