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Illustration of Kungfu Master

Kungfu Master

Overview

A few months.I work for the production of Kung Fu master. I am using the Amiga blitzbasic 2.1 language.For the first time I learned the Blitz basic language. I know c language and assembly.I quickly adapted to the blitz basic language.

I started design with level 1.And I've added animation of the game's enemy characters. On the first attempt, I did a short trial of training mode.

Developers
Seko
Publishers
No information available
Alternate Names
No information available
Wikipedia
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Video
No information available

Media

Fanart - Box - Front

Kungfu Master - Fanart - Box - Front (null) - 798x1072
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Screenshot - Gameplay

Kungfu Master - Screenshot - Gameplay (null) - 631x509
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Kungfu Master - Screenshot - Gameplay (null) - 665x515
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