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Illustration of Critical Match

Critical Match

Overview

This is my entry for the 2018 NESDev competition. It's similar to Wario's Woods (which I've never actually played) and Treasure Stack by Pixelakes (which should be out on Switch and XB1 soon). The basic idea is that you stack atoms into the specified shape to make a critical match and keep the reaction going. If you make matches fast enough you'll get a score multiplier.

The game itself fits into a single 16 KB PRG bank, including the graphics. I ran out of time (and skill?) to make music for it unfortunately, but otherwise I really like how it turned out. While working on Treasure Stack as a contractor, I made an NES demake of the game because I knew it could be done. Critical Match removes their IP, and changes the game's goal enough to feel unique. I did however convince them to enter Treasure Stack into the competition as well if you want to try that too. :D

Developers
Scott Lembcke
Publishers
No information available
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Screenshot - Game Title

Critical Match - Screenshot - Game Title (null) - 256x240
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Screenshot - Gameplay

Critical Match - Screenshot - Gameplay (null) - 256x240
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Critical Match - Screenshot - Gameplay (null) - 256x240
256 x 240
Critical Match - Screenshot - Gameplay (null) - 256x240
256 x 240