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Illustration of Bagdad

Bagdad

Overview

COMPUTE!'s Gazette 1984/11 (Issue #17), 64'er Spielesammlung #5, Super VIC & C64 A2-N01 (January 1985). Beware of the evil genies determined to knock you from your magic carpet. With a little strategy and skill, you can trap them in bottles— but work quickly before they re-emerge. A lively arcade-style game.

Ridding the city of enemy genies gives you a brief rest before the next wave of more numerous and determined genies. Only white genies are

encountered during the first four waves, but the fifth wave brings a new, more aggressive menace — the blue genies. If you manage to reach the ninth wave, white, blue, and the dreaded purple genies emerge for a fast and furious battle. Twelve is the maximum number of genies that will appear, but the difficulty increases with each higher level. You begin with four green genies (one on the screen, three in reserve), and a new one is added for each 4000 points scored. For each bottle collected, 250 points are awarded.

Developers
Kevin Martin
Genre
Action
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

Bagdad - Box - Front (United States) - 735x997
United States -  735 x 997

Screenshot - Game Title

Bagdad - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Bagdad - Screenshot - Gameplay (null) - 320x200
320 x 200