A Week In The Life

Release Date calendar
1997
Platform joystick
Commodore Amiga
Game Type type
Homebrew
Max Players players
1
Overview

A Frotz port of the text adventure game A Week In The Life -- An Interactive Self, created by Neil James Brown and ported to the Amiga in 1997.

Alternate Names
  • A Week In The Life: An Interactive Self
Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Adventure
Developers
Neil James Brown
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