Gold Rush (Sentient Software)

Release Date calendar
1982
Platform joystick
Apple II
Game Type type
Released
Max Players players
1
Overview

The player controls a small character who can move in the 4 cardinal directions. The player moves about a small wild west-themed screen, with the goal of excavating gold from the four mines on the left of the screen. The player arrives via railroad at the right of the screen at the beginning of the game, with the goal is to pick up sticks of dynamite, and place them next to the four mine shafts on the left. The player must avoid Native Americans near their teepees and soldiers guarding their fort. There is also a dangerous grizzly bear who can take the player's life. Claim jumpers haunt the mining sites, and like to return the player to their starting zone. After successful dynamite placement, there is a bonus round where the player must deliver 4 bags of gold to the awaiting train in 60 seconds to gain a bonus life. Enemies increase with each successful round of mining, until the player reaches 40,000 points, when enemies begin to move faster. The player starts with 3 lives, and when all are lost, it's

Alternate Names

No information available

Wikipedia

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Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action
Developers

No information available

Publishers
Sentient Software
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