The game combines elements of Galaxian and Phoenix. It was programmed by Dirk Conrad in 100% 68k assembler. The music was composed by his buddy Carsten Schacht. We had three tracks for the music and one track for sound effects. The whole game fit on a 880 KB floppy disk. Blast the aliens, use your shields if they get too close. Avoid the falling asteroids and shrapnel that comes from some types of enemies.
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