Gravitee Wars

Release Date calendar
November 8, 2010
Platform joystick
Web Browser
Game Type type
Released
Max Players players
1
Overview

In keeping with the multi-body gravitational physics gameplay established by the developers' earlier Gravitee golf-in-space games, the golf balls have now become various forms of artillery shot, launched by multicoloured spacemen on static orbital bodies in some kind of strange interplanetary warfare that seems to primarily consist of using the mouse to draw Bézier curves. A helpful dotted line assists in drawing an optimal trajectory between the shooter on one planet and their target on another, accounting for the pulls of various nearby massive objects (and scaling their pulls appropriately as explosions cause them to deform). The player has the option of trying to draw direct, straight-line shot paths into their opponents or trying to spin around planets to gain distance-multiplier damage bonuses as they hammer the shot into the ground at their enemies' feet, vaporising it and causing them to fly into nearby land mines, sizzling deflector shields or the broiling insides of the nearest star. Full of achievements, additional weapon types and team management options between rounds, this game offers up plenty of variety on enough worlds to justify the old Space Corps motto: Visit strange new planets, meet interesting people... and kill them.

Alternate Names

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Wikipedia

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Video

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Cooperative

No

ESRB

No information available

Genres
Shooter
Developers
FunkyPear
Publishers
Kongregate
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