In Give Up the player controls a character, shaped like the one on the public exit signs, through 40 single-screen platformer levels. Every time you find the exit to the next level, the traps become more devious, if not diabolical. And meanwhile, your superior (represented by the Armor Games administrator Tasselfoot) will be yelling at you to push that big blue button labeled "Give Up" and end your rage and suffering. The game is over when you have either given up or completed all 40 floors.
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