A Sokoban inspired freeware game created by Lorens Younes and Panagiotis Christias using C and ReAction in 1996. In it you play the warehouse keeper and in this puzzle you must push boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations. The player is confined to the board and may move horizontally or vertically onto empty squares (never through walls or boxes). To move a box, the player walks up to it and pushes it to the square beyond. Boxes cannot be pulled, and they cannot be pushed to squares with walls or other boxes. The number of boxes equals the number of storage locations. The puzzle is solved when all boxes are placed at storage locations.
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