Albatrossity

Release Date calendar
2008
Game Type type
Homebrew
Max Players players
4
Overview

A puzzle game in which the player's goal is to get the ball to the place with the flag. The game involves choosing the ball's state of concentration (rubber, steel or sticky mass), setting the direction and force of impact, and then launching it. Depending on the settings, the ball will bounce and roll according to the rules of dynamics and until it stops, no action can be taken. The player has a limited number of strokes for each of the focus states. Further down the board, new obstacle elements appear like doors to unlock, gravity switches, kibbles and dangerous objects. The game will end if the player uses all the available strokes for the ball.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

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