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Illustration of Astro 2008

Astro 2008

Overview

It's 2007 and a group of scientists are observing a new planet and decide to send an expedition to unravel all its hidden secrets. After many years, the spacecraft lands on the newly discovered globe and the astronaut begins his scientific adventure by analyzing the composition of the atmosphere and taking soil samples. As it turns out later, someone has been to this planet before and left behind a complex full of traps and logical puzzles. The player has 25 rooms to complete, with items and keys to open locked passages.

Only one item can be carried in the backpack, the keys and the jet rockets. There is no way to drop an item so you need to think carefully about what to take and consume first. In addition to the keys, 10 additional items are available in the game: bomb - destroys cracked surfaces giving you access to lower levels; jet rockets - allows you to fly for a limited time so you can get to higher ledges; ghost - provides you with the ability to penetrate partitions and doors; jackhammer - destroys cracked surfaces under the astronaut; spring - increases the height of the jump; laser - essential in eliminating hostile creatures; vial - allows you to pass through toxic liquids for a certain amount of time; timer - paralyzes hostile creatures; torch - melts metal doors; drill - destroys cracked walls. After passing each room, a code is displayed on the screen, which, when entered before starting a new game, takes the player to that room.

Publishers
Canadul
Alternate Names
No information available
Wikipedia
No information available

Media

Screenshot - Gameplay

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