Overview
This patch is a gameplay overhaul for Sonic The Hedgehog 2 which not only overhauls how to obtain Chaos Emeralds but gives each emerald unique abilities that stack.
A simple save function has also been implemented.
How it Works: In addition to special stages, players can earn emeralds by gaining a continue at the end of each act. Each emerald will give the player new abilities before obtaining Super Sonic form.
These abilities are as follows:
* First Emerald: Player 1 Gets one extra hit point per life before losing rings. (Does not stack with shields)
* Second Emerald: Player 1 can stay underwater for extremely long periods of time.
* Third Emerald: Player 1 now has faster acceleration.
* Fourth Emerald: Player 1 now earns double rings in normal stages.
* Fifth Emerald: Player 1 now earns double rings in both normal and special stages.
* Sixth Emerald: Player 1 can now jump higher.
* Seventh Emerald: Super Sonic now available.
NOTE: While Tails cannot obtain Super Form as Player 1, he can gain the emerald abilities listed above. Super Sonic form now requires 100 rings in order to activate.
SRAM: Saving: Game saves at each title card screen transition.
Loading: Enter the options menu, highlight player select and press start. Highlighting any other option will exit the options screen.
Game Saves: Current Level and Act Current Emerald Count Selected Players (Sonic and/or Tails)
- Developers
- BillyTime! Games
- Publishers
- No information available
- Platform
- Sega Genesis
- Genre
- Platform
- Alternate Names
- Sonic 2: Emerald Safari
- Wikipedia
- No information available
- Video
- No information available