Hector: Badge of Carnage Episode 1: We Negotiate with Terrorists

Release Date calendar
April 27, 2011
Platform joystick
Windows
Game Type type
Released
Max Players players
1
Overview

Hector is an overweight, crude, alcoholic cop, who gets called for duty one day after a terrorist has taken hostages in a building of a small Midlands town of Clappers Wreake, and proceeded to kill off a number of hostage negotiators with a sniper rifle. After freeing himself from a holding cell with a hangover and resurrecting his bucket-of-bolts duty vehicle, he arrives on the scene and enters negotiations with the perpetrator: The terrorist, apparently appalled by the depths Clappers Wreake has sunk to, blames the police for the dismal state of the town, and wants Hector to run errands in attempt to polish the neighborhood up. These errands include fixing the town clock, providing a large sum of donation to the Clappers Wreake Preservation Society tourist information desk, and shutting down a pornography store. Hector reluctantly agrees, after finding out that after the Policeman's Ball budget has eaten into the hostage negotiation funds, the police can no longer fund ransoms. After completing the errands, Hector returns to find the terrorist rejoicing over his success in fixing the town - and continuing his list of demands, much to the force's chagrin. Hector then attempts to infiltrate the building by taking the job of delivering food for the hostages. Upon entering the building, he finds nothing but a laptop connected to a sniper rifle, which promptly turns around and aims at him. The first episode ends with a cliffhanger as the police outside only hear a gunshot coming from the building.

Alternate Names

No information available

Cooperative

No

ESRB

M - Mature

Genres
Adventure
Developers
Straandlooper
Publishers
Telltale Games
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