The Caribbean Sea in 1570. England, France, Spain and the Netherlands fight for leadership of the colonies in the New World. This is the setting for Port Royale: Gold, Power and Pirates, the spiritual sequel to Patrician II: Quest for Power. At the start of the game, the player chooses their national affiliation. In one of the cities of the selected nations, the player begins their career with a little ship with 19 goods they can trade. The prices change by offer and demand; after selling one type of good in a city, the price sinks. With enough money, the player can buy new ships or own plantations. With rising respectability among the population, up to 10 convoys with up to 100 ships can be controlled. The aim is becoming Governor. To achieve this, trading and completing missions (finding the player character's captured mother and sister or a buried treasure) is required. Sometimes pirates will attack the player's ships, then a sea battle starts. The player can only take control of one of the ships, with the CPU controlling the others. Like in Sid Meier's Pirates!, combat ends when either side's ships are sunk or flee the edge of the map. The additional content of the Gold Edition was also included in the 1.30 patch for this version of the game, and was the foundation for the international version.
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No
T - Teen